Why We Are Building This (And Why We Are Afraid To)
Every project starts with a feeling before it starts with a plan. This one started with a fear. The specific fear of making something that matters and having no one care. Or worse: having people care, and still feeling like it wasn't enough...
On Building a Game That Feels Like a Memory
The technical challenge of this game is not the systems. The systems are solvable. The challenge is making a space that feels like it has already happened — like you arrived late to something real...